Hardware Review: PlayStation Vita Console

PS Vita - Retail Box


The launch day came around on 22nd February 2012 and wasn’t quite the launch success of the PSP – but with a price starting at £230 for the Wi-Fi version and £280 for the 3G/Wi-Fi one in the middle of a period of unparalleled austerity in the UK, nothing more could probably be expected.

Looking at the specifications of the machine, it is rather clear that this is far more powerful than any hand held console released, though the screen res dropped along with half the video RAM compared with the target hardware spec, to try and restrict the price ballooning too much. Sony really need to stop announcing specs and then having to cut them back though, as they did it with the PS3 too, with it originally specced with two (!) HDMI ports for instance.

The Hardware

PS Vita Wi-Fi Specifications:

  • CPUARM® Cortex™- A9 core (4 core) – 512Mb system RAM
  • GPU – SGX543MP4+ (4 core) – 128Mb video RAM
  • Multi-touch Capacitive Screen – 5 inches (16:9), 960 x 544, Approx. 16 million colours, OLED
  • Multi-touch Capacitive Rear Pad
  • Front & Rear 0.3MP cameras
  • Built-in stereo speakers
  • Built-in microphone
  • Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer)
  • Three-axis electronic compass
  • Wi-Fi location service support
  • IEEE 802.11b/g/n (n = 1×1)(Wi-Fi)(Infrastructure mode/Ad-hoc mode)
  • Bluetooth® 2.1+EDR (A2DP/AVRCP/HSP)

The 3G version also cunningly includes 3G functionality and a SIM module slot for, well, a mobile SIM but as part of that tech it also includes GPS positioning, making Google Maps a bit more useful.


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