First Impressions: Whispering Willows

Whispering Willows seems like the kind of game I should love: A side-scrolling creepy adventure? Sign me on!

For some reason, though, Whispering Willows isn’t completely clicking with me yet. It is true, I’ve only spent around an hour with it so far (a third of the game’s campaign, according to “How Long to Beat“). But there’s something to the game that makes it less that it could have been.

I think it’s Elena’s (the main character) movement. It feels sluggish. I wish there was a button to run. I’m guessing they didn’t put it in to force you to go through the stages with tension. It works, but it feels a bit forced.

“So, what is Whispering Willows?” I hear you ask in my demented state (hearing voices is not good).

Whispering Willows is a side-scrolling adventure where you play Elena, a teenage girl looking for her missing father. You soon learn that Elena possesses (wink!) a very peculiar ability: she’s able to exit her body using her spirit, and posses objects around her.

Whispering Willows is not all gameplay, however: the lore within the game is rich. Elena’s heritage is quite unique, as is the story behind the location where the game takes place (an old mansion). The music is good and the sound effects are decent.

I started off like a nagging nanny, but maybe I shouldn’t have. For all my talk about how the game feels a bit funny, I kept trying to put it down to write this article, and was unsuccessful… more than once.

I wanted to find one more key, solve one more puzzle.

So maybe, my XXI Century mind needs to chill out and enjoy the game sipping some Merlot. That will remain a mystery, however, as I don’t drink alcoholic beverages.

What will not remain a mystery, however, is what I think of the game once I completed it. I expect I will change my tune, though, considering the more I played the game, the more it charmed me.

Be on the lookout for a full review soon.

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About Marcos Codas 384 Articles
Lover of portable gaming and horror cinema. Indie filmmaker and game developer. Multimedia producer. Born in Paraguay, raised in Canada. Huge fan of "The Blair Witch Project", and "Sonic 3D Blast". Deputy head at Vita Player and its parent organization, Infinite Frontiers. Like what I do? Donate a coffee:

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