Rocket League on the Vita: A Valid Esports Option?

We’ve spoken before about how eSports could have saved the Playstation Vita. Or, at the very least, helped its popularity along. So far, I’ve mostly focused on the F1 franchise. Today, I want to talk to you guys about Rocket League. I think this is another title that would have been perfect for eSports on the Vita. The good news is: you can actually play it, right now, through PS4 remote play. But is it a valid option for serious eSports competition? Let’s find out.

Why Rocket League

Before we delve into the how, let’s talk about why. There are a plethora of PS4 games which support Vita remote play. But choosing the right one is key when you talk about eSports. Choice is everything in eSports. The world of eSports handles an incredibly big amount of money, and as such, there’s no room for mistakes along the operation chain. You need to choose the setting. The right equipment must be used. Should you be in the hopes to have a flutter, you need to visit to make sure you have maximized your chances. And above all, you need to choose the right game.

I’ve chosen to focus on Rocket League today because of one simple reason: it is slightly less lag-dependent than other eSports titles. For example, first-person shooters are, I believe, out of the question for this. Remote Play is a finely tuned feature, but when it comes to professional competition, the added lag from playing through Remote Play can mean the difference between winning and losing. But because Rocket League is a lot less sensitive than, say, Fortnite, in its input, you can certainly play through Remote Play and still be competitive. But why would you want to?

Freedom of Choice – And of Movement

For me, Remote Play is all about freedom. And optimization. I’m living a life that is increasingly minimalist in its approach. So having a TV dedicated just to my PS4 or my gaming rig is, in my eyes, wasteful. At the same time, I don’t want to monopolize the TV when other members of the household might be able to make use of it.

Remote Play allows me the possibility of playing eSports competitively (given the right game is chosen, of course), without the need to be glued to the TV set. Another positive for me is that I don’t have to be indoors to play. I love playing video games but sometimes, it’s a hobby that can feel very secluded. Remote Play allows me to go to my backyard and hear the birds and feel the wind, all the while scoring as many goals as possible.

Is It Competitive?

Well, as I mentioned, Remote Play does introduce some lag. While Rocket League is certainly less lag-dependent than other eSports titles, it all depends on the level at which you are competing. If you’re a casual eSports athlete, I do feel like Remote Play is good enough to allow you to play unencumbered.

However, if you are a serious athlete with money on the line, then every millisecond of lag matters to you. And if that’s the case, you should probably consider the PS4 native experience. Or better yet, a high-spec gaming PC, with a powerful GPU, a good CPU and a high refresh rate monitor.

For most of us mortals, though, Rocket League through Remote Play is definitely a valid eSports option.

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About Marcos Codas 384 Articles
Lover of portable gaming and horror cinema. Indie filmmaker and game developer. Multimedia producer. Born in Paraguay, raised in Canada. Huge fan of "The Blair Witch Project", and "Sonic 3D Blast". Deputy head at Vita Player and its parent organization, Infinite Frontiers. Like what I do? Donate a coffee: