“Our game, as a time-killer, designed to take a gamer for a exciting experience, familiar to all of us since childhood: Holding the ball through the maze, avoiding dangerous holes.
We certainly could make huge amount of plastic boxes and sell them on the subway for 15 pennies apiece, but, as you know, progress is not standing still. Progress progresses, mutate, and sometimes does steps aside. So we have chosen these winding paths, using a gyroscope of a PS Vita and sending our maze into space.
Digital world opens much more opportunities for a maze creator. For example, you can make an interesting plot, add the ability to shoot and – of course – smart and strong enemies.
In fact, with the proper skill in the use of this console the game can be completed in half an hour. On the other hand, how can it be considered completed until you gather three stars in each level by the power of the Total Coin Robbery?
We hope you like the music that we decided to put in this little project. In general, it seems to me, we have collected a decent game with pretty decent lebel design, decent unity code and decent music with obvious goals and clear interface. So we are waiting for when it will be on sale. I hope that any of you will join us in this expectation.”