I didn’t know what to expect from Croixleur Sigma, to be honest, but I think I’ve come up with a good description: it’s a mixture of Soul Sacrifice and the Neptunia series.
It’s basically a very Japanese, very tongue-in-cheek action RPG that takes place in “tower levels” (another name for very small stages).
I know this is a budget title, but I have to admit that I’m properly and happily surprised about the quality of the graphics and the way the game runs. I mentioned the Neptunia series above, and CS (I don’t want to get the name wrong) compares very favorably! – though it’s probably more akin to Hyperdimension Neptunia U rather than the main series -.
The dialog has fantastic voice acting, which is something that is often missing from smaller releases. The sound effects are good, and the visual effects are even better.
The enemy variety is a bit lacking so far, but the weapon variety is way above par for a release of any kind, let alone an A or AA release like this one.
The story is bare-bones, but I don’t mind. I’m coming off playing very story-heavy games, so being able to just jump into the game and smash enemies is a welcome change.
The one thing that I don’t like so far is the control scheme. For some reason X and O are reversed, so every action that would normally be mapped to X on PS consoles is on the O button. It makes for very confusing and frustrating moments in the middle of a heated battle.
I’ve yet to check if I can change the layout, though.
All in all, I’m enjoying this little game. I think it can get a bit repetitive (as all ARPGs) in long sittings, but for bursts of gameplay, I think this will do me just fine.
Be on the lookout for my full review in the coming days.