PlayStation Mobile Update – 30th July 2014
Following the influx of new releases over the last few weeks, things have slowed down somewhat for PlayStation Mobile this week with just a couple [Read more…]
Following the influx of new releases over the last few weeks, things have slowed down somewhat for PlayStation Mobile this week with just a couple [Read more…]
Reading the description for Gravity Cube in the PlayStation Network Store left me with no doubt as to what I was letting myself in for [Read more…]
Part of the early wave of PlayStation Mobile releases developed using Unity, it will come as no surprise to many of you reading this to [Read more…]
Before I say anything else in this review, I have an apology to make… this is actually a re-write of the original review that I [Read more…]
It’s been three weeks now since the first games hit the PlayStation Network Store developed with Unity for PlayStation Mobile. Several of these have been [Read more…]
I have to be honest and say that for some time I’ve been wary about games written by Tim Collins. I don’t know why but [Read more…]
As a PlayStation Mobile title, Sakura Flow has a lot in common with BallFlip, one of the other four PSM games released through the PSN [Read more…]
A lot of promises were made when it was announced that the development tool Unity was coming to PlayStation Mobile. We were promised that developers [Read more…]
It’s the second week of PlayStation Mobile releases under the Unity banner and as expected there is another healthy schedule of releases along with another [Read more…]
It’s a busy week for PlayStation Mobile with four new updates and five brand new releases over on the EU PSN Store… New Releases Ball [Read more…]
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