Mike Bithell’s “Volume” out on Vita NOW!

The highly anticipated sophomore effort from BAFTA winner Mike Bithell has finally hit the handheld we love TODAY!

“Volume” is… well, I’ll let Wikipedia take that question:

Volume is an indie stealth-based video game developed by Mike Bithell. It was released for Microsoft Windows, OS X, and PlayStation 4 in August 2015, and the PlayStation Vita version in January 2016. The game uses stealth mechanics inspired by Metal Gear Solid, allowing the player to plan courses of action to work through levels without being detected by guards, dogs, and automated security turrets to reach specific objectives. In addition to the game’s levels, Volume supports user-made levels that can be shared with others. The game presents a modern take on the Robin Hood legend, where a young thief discovers a plot for a military coup involving various heists, and uses a device called “Volume” with the assistance of its artificial intelligence to perform these heists in a virtual manner and broadcasting them to the world at large to make the coup known. The story is presented with help of voice actors Charlie McDonnell, Danny Wallace, and Andy Serkis.

At VitaPlayer, we’ve been waiting for “Volume” on Vita for months, so we’re extremely happy to announce that we’ll be reviewing “Thomas Was Alone”s younger brother for you!

Want to know more about the game? Check out the trailer below!

Oh, did I mention that the content of the game has DOUBLED since its original release thanks to the community of creators using the Level Design feature?


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About Marcos Codas 384 Articles
Lover of portable gaming and horror cinema. Indie filmmaker and game developer. Multimedia producer. Born in Paraguay, raised in Canada. Huge fan of "The Blair Witch Project", and "Sonic 3D Blast". Deputy head at Vita Player and its parent organization, Infinite Frontiers. Like what I do? Donate a coffee: https://www.paypal.me/marcoscodas

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