News

Sony “investigating reports” of Vita’s battery drain issues

Users have been reporting major battery drain issues after Vita’s latest update, with the system not going into Sleep Mode, and other issues.

The handheld’s v3.57 gave plenty of gamers something to write home about: Reddit, NeoGAF and Playstation forums have been filled up with people reporting issues.

Apparently, some users have not been able to log into the PSN store from their Vitas.

Not all is lost, however.

Our friends over at The Vita Lounge tweeted to Playstation UK and got what appears to be the first official statement on the subject:

Have you had any issues? Please let us know in the comments below!

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LEGO Star Wars: The Force Awakens coming to PS Vita this June!

Contrary to reports on the PlayStation Blog, Warner Bros Interactive Entertainment have not only confirmed the release of their latest game in the incredibly popular LEGO series which has already excited gamers everywhere based on Star Wars: The Force Awakens, but also announced that it is coming to the PS Vita this June!

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News

NA PlayStation Store Update – 2nd of February 2016

It’s another store update, and the word of the day is OUCH! After being requested by fans, Digimon Cyber Sleuth is launching with a hefty $60 pricetag (in a bundle with dubious desirability). That puts it $20 (or 50%) over the regular Vita launch prices for retail games.

How do you like them apples?

As if to say “yeah, it’s a bit pricey, that”, Bandai Namco are having a sale, which actually includes fantastic titles (even the latest Sword Art Online: Lost Song!).

So, one hand giveth, the other taketh away. Anything for you this week?

New PS Vita Games

  • Crypt of the NecroDancer ($14.99/PS+ $13.49)
  • DIGIMON STORY CYBER SLEUTH LAUNCH BUNDLE ($59.99)
  • Royal Defense ($5.99)

Bandai Namco Sale

  • Dragon Ball Z: Battle of Z – $4.99
  • J-Stars Victory VS+ – $9.99
  • Me and My Katamari (PSP) – $3.74
  • One Piece: Pirate Warriors 3 – $19.99
  • One Piece: Unlimited World Red – $4.99
  • Sword Art Online: Hollow Fragment – $7.99
  • Sword Art Online: Lost Song – $19.99
  • Tales of Hearts R – $11.99
  • Touch My Katamari – $3.74

 

Playstation Plus Logo

EU PlayStation Plus Update – February 2016

It’s February, it’s the season of love and we’re about to see our second helping of titles for the year from Sony Interactive Entertainment for PlayStation Plus for gamers here in the EU. In recent months, it’s not just PS Vita owners but gamers across the entire PlayStation community who have felt rather disillusioned at the offerings that have been forthcoming as part of the Instant Games Collection. With the increase in price of the 3-month subscription package from £11.99 to £14.99 we can only hope that there is not only a greater diversity in games on offer but more titles offered to PS Vita owners. Anyway without further ado, let’s take a look at what’s coming this month…

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Uppers

Marvelous Will Release a Demo for Uppers

Uppers received its debut trailer only a few days ago, and the producer of the game, Kenichiro Takaki, took to Twitter to announce that Marvelous will be releasing a demo of the game.

Uppers is a beat-’em up game which takes place on an island in which fighting is the only source of entertainment. Due to the oddly barbaric nature of resorting to violence out of boredom, there are no rules and you can use your surroundings to gain the advantage in fights.

The game will be exclusive to the PlayStation Vita and will be released on April 21 in Japan.

 

 

Breath of Fire

Breath of Fire III Coming to PSN in North America

Breath of Fire III was first released for the PlayStation in 1997 and later received a port to the PlayStation Portable in 2005 and 2006, although Capcom did not publish the game in North America, the game was only available in Europe and Japan.

Nearly 20 years later, Capcom has announced that Breath of Fire III will be coming to PSN for $9.99 in February. The turn-based RPG will be available on the PS Vita, PSP and PSTV.

It is currently not known when in February the game will be released, but it is excellent to see Capcom supporting a variety of different systems.

 

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Gundam Breaker 3 Trailer Shows The Game’s Customisation

Gundam Breaker 3 very recently had a Japanese release date of March 3 announced, and Bandai Namco have been releasing trailers and screenshots showing the game’s awesomeness.

This week, Bandai Namco are teasing us with 11 minutes of gameplay in the second trailer to be released.

Gundam Breaker 3, developed by Crafts & Meister, is a hack n’ slash mecha shooter – customisation and ridiculously huge weapons are what define the franchise. As you can expect, the trailer is 11 minutes of action and customisation teasing.

The game is to be released on the PlayStation Vita for 6,800 yen, sadly there have been no mentions of a western release.

If you are to import the game: first-print copies of the game are to include Fourth Form Gundam Barbatos as a playable character.

Check out the trailer here:

SoSC English Screenshot (4)

“Stranger of Sword City” now releasing in April, physical release in tow!

News from our friends over at NISA, regarding their upcoming dungeon RPG, “Stranger of Sword City”. Find the full press release below:

Today, NIS America announced that the release date for Stranger of Sword City has been moved to April 26 for North America, and April 29 for Europe.

NIS America also confirmed that the PlayStation® Vita release will feature two different selectable in-game art styles, and released sample screenshots to show off this option. Stranger of Sword City will be coming to the PlayStation® Vita as both a physical and digital release.

About the story:
Your flight crashes after passing through a mysterious portal. As the sole survivor, you awaken to an unfamiliar land lit by stars you’ve never seen. This land is Escario, the city of swords. Quickly marked as the Chosen One, the Stranger of Sword City, you must defend this place, and choose your allegiances carefully as you scour the land for a way home.

Key Features:
A Surprising Dark Fantasy – A labyrinth wouldn’t be complete without the trappings of darkness that this fantasy brings. The story and characters depart from the comedy and lightness found in some of Experience’s other games, and opts for traditional hardcore elements like perma-death and Life Points, while infusing the gameplay with a new Ambush system which will challenge you to decide how much risk you’re willing to accept to obtain the
greatest loot.

Competition in the Dungeon – Unlike most dRPGs, Stranger of Sword City won’t leave you as a stranger among your peers. Online leaderboards will allow you to finally compete with your friends, and strangers across the world to display your dominance in everything from the best gear, to the fastest clear time.

Art Overwhelming – Fantasy is created by visuals and music as much as by story. In this title, the breathtaking art throughout your travels, and abundance of character portraits available for creating your perfect party will allow you to be truly transported into the magic of Sword City.


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First Impressions: Saturday Morning RPG

Saturday Morning RPG has hit the Vita, and it’s coming with the 5th episode on tow.

I’ve been waiting for this game for a long time. I’m a child of the 80’s, so when I heard that the main character’s name was Marty, and that he rides a pink hoverboard (a real hoverboard, not what the kids of today call hoverboards but are really just Segways without a steering column), I was sold.

After watching the trailers and such, though, I had my doubts: the art style seemed to be all over the place, and the combat system looked weak.

Boy was I wrong.

I’m about an hour into the first episode, and I’m having a hell of a time. I’m already discovering which weapons are the most powerful (and it’s awesome because it’s the craziest ones), and I’m hooked on the story arcs (including that huge nod to Tron, which made me laugh hard).

So, yeah. There are a couple of things I’d like to change: I wish I could skip the intro animation for battles, and the enemy variety could do with something other than “let’s paint this lizard orange”.

I’m nitpicking though. If I’m completely honest, I’m having a hell of a lot of fun.

Look for the full review here at VitaPlayer, within the next few days.

volume

Game Review: Volume (PS Vita)

Volume is finally on Vita. But is it as good as we’d hoped?

I am a man of confessions, and this review is no different: Mike, I know you put a lot of effort into the level maker. I know you asked us to try it. But honestly, I’m horrendous at it. I have enjoyed the user-created content a lot, but I am absolutely horrid at creating levels.

You’ll notice that I speak about Mike Bithell, the game’s creator, as if I knew him. My buddy, right? Wrong. I’ve only seen him online, most recently being interviewed by the rather excellent Greg Miller. So, no nepotism. Moving on.

Metal Gear Solid for the YouTube generation. Stealth for the 5-second attention span, Ritalin-ridden youth. Does it deliver?

Yes. Yes it does.  Read more »