News

EU PlayStation Store Update – 16th April 2014

Another week goes by and this time we’re in for a cracking update on the PlayStation Store for the PS Vita with some long-overdue games this time around with plenty of Cross Buy titles for those of you who have a PS3 as well as a Vita, along with an update to one of the PS Vita’s more popular games…

PlayStation Vita

Dead Nation (Cross-Buy PS3/PS Vita) - £6.49/€7.99/$11.75

Dead Nation™ + Road of Devastation (Cross-Buy PS3/PS Vita) – £7.99/€9.99/$14.45

Ethan: Meteor Hunter (Cross-Buy PS3/PS Vita) – £7.99/€9.99/$14.45 (20% off for PlayStation Plus members for one week only)

No Heroes Allowed: No Puzzles Either! - Free

Putty Squad – £19.99/€24.99/$30.95

Sly Racoon (Cross-Buy PS3/PS Vita) – £7.99/€9.99/$14.45

Sly 2: Band of Thieves (Cross-Buy PS3/PS Vita) – £7.99/€9.99/$14.45

Sly 3: Honour Among Thieves (Cross-Buy PS3/PS Vita) – £7.99/€9.99/$14.45

The Sly Trilogy (Cross-Buy PS3/PS Vita) – £19.99/€24.99/$32.95

PlayStation Mobile

Eufloria Adventures – £6.49/€7.99/$12.95

PSVita DLC

Dead Nation

  • Road Of Devastation (Cross-Buy PS3/PS Vita) – £3.19/€3.99/$5.85

Killzone Mercenary

  • Botzone Soldier Training – £1.99/€2.49/$3.65

LittleBigPlanet Vita

  • DC Comics Premium Level Kit – £4.79/€5.99/$8.85

Availability Updates

The LEGO® Movie Videogame (PS3/PS4/PS Vita) – available from 17th April in New Zealand

One of the better weeks for some time? Let us know what you think!

Ethan Meteor Hunter PS Vita

Review: Ethan: Meteor Hunter (PS Vita)

Never has a videogame caused such laughter in my household (well the trailer for Octodad did but that was only a trailer) but this game had a trick up it’s sleeve as one of my own children shares his name with this particular videogame and its star character. Where the laughter comes in though is when my children watch me, accidently I must add, kill the main character over and over again! So for sheer humour value this game should be guaranteed a big fat 10!

But before I start banding around review scores allow me to introduce you. Ethan: Meteor Hunter is a puzzle/platform game from Seaven Studios that is available for the PS Vita. This is a downloadable title that can be found on the PSN store and it is already available for the PS3.

The game has you take control of Ethan (a mouse) who has been imbued with the power to bend time and space from a fallen meteor. Ethan then embarks on a quest to gather more meteor fragments in order to have his revenge on his neighbour, who has destroyed Ethan’s house (surely this should have been sorted long before getting to this point). This quest for revenge takes you through three main areas of a campaign mode that is further broken up into smaller levels that contain puzzles, platforms and an interesting combination of the two. Ethan’s extraordinary new found powers allow you to pause time and re-arrange the local environment so that you can progress through the level. Pausing the game allows you to see the puzzles and the boundaries that you can move the environment within.

There are no set solutions for the puzzles you encounter and there can be many solutions that offer the same escape, allowing for a fair degree of creativity on your part. You can only pause the game when you have collected a pause token and these are strategically scattered throughout the levels, usually, just before you need them. Solving the puzzles is an easy and smooth task with the Vita’s touch controls and remind me of editing levels in LittleBigPlanet for the PS Vita. Levels seem large and cavernous but in actuality are short and sweet. Once you have the main points of a level down you can get through them rather quickly and this lends itself to portable gaming extremely well. It also means that replaying levels is a joy rather than a chore!

Controlling Ethan is extremely easy using the D-pad, analogue sticks and face buttons to move, jump, slide, return to checkpoint and pause the game. Interacting with the environment around you can be done either by the magic of touchscreen or using the more traditional D-pad and shoulder buttons,  having this choice of styles will ensure no one is left out of the fun and you are able to experiment between the two styles to find what fits. However I have to say that using the touchscreen is smooth and responsive when interacting with the environment and as this is a key feature it really needed to be perfect.

The graphics are of a good standard and Ethan himself looks solid against the environment and the game does a good job of reminding you how small Ethan is to his surroundings. The soundtrack is unimposing and flows nicely enough in the background. It never feels too much or distracting and there are good sound effects that enhance the game.

The real replay value comes from reaching or exceeding a number of goals set for each level, these goals include a set time, amount of shards collected and number of pauses used. The goals can be extremely tricky to complete even at lower levels. There are also online leaderboards for those that fancy a real challenge against the world and did I mention there are trophies to be earnt?

Oh and before I forget the other plus to the title is that I said before this game is available on the PS3 and if you already own the PS3 version then crossbuy is supported and you will receive this version for no extra cost.

I have played a fair way through the game and the way that the puzzle elements and platforming are intertwined is truly excellent and shows great level design throughout. It isn’t just a case of encountering a puzzle then some platforming then a puzzle and so on, the two elements work together throughout to create a game that feels unique and pleasantly surprising.

Overall then Ethan : Meteor Hunter is a fiendish fusion of puzzles and platforms that will test your reflexes as well as your brain. Either of the games’ elements are good enough on their own but mixed together you definitely have something truly unique here that should be part of any Vita owners library and you don’t even need a son named Ethan!

Ben Gove

At A Glance

  • Title: Ethan: Meteor Hunter
  • Publisher: Seaven Studios
  • System: PS Vita
  • Format: PSN Download
  • Cross Buy: No
  • Online Multiplayer: No
  • Local Multiplayer: No
  • Memory Card Space Needed: 368Mb

Vita Player Rating - 09

PlayStation Mobile Logo

PlayStation Mobile Update – 16th April 2014

Following the massive range of new additions to the PSN Store last week for PlayStation Mobile enthusiasts, it’s a relative quiet update this week with just one new title and a couple of updates to existing games in the store…

First up, this week’s new game is the long awaited Eufloria Adventures, a new title in the Eufloria series from Omni Systems Limited. Weighing in at the top end of the PSM price scale hopefully this one will prove to be worth its asking price.

On the update front, two games have received updates this week (although the store gives the impression that three titles have new versions). First is Carrot Creations’ Helicopter being updated to version 1.10. The main new feature added is online leaderboards, but in addition to this the game has seen its scoring system revised, the difficulty levels tweaked as you progress further into the game and finally something we commented on in our review, you can now restart the game without having to return to the main menu.

The second update is Grand Sun RYEZ from Black Star Nursery. Quite a major update here taking the game to version 2.00 featuring new items added to the RPG, new bosses, plus leaderboard support.

Trolly Bird PlayStation Mobile

Trolly Bird Author Supports Our GamesAid Fundraiser

Even though our sponsored 24-hour gaming session in aid of the UK video games industry charity GamesAid has only been going for a few days, it’s already off to a great start. We’ve had an incredible amount of support on Twitter with our announcements reaching well in excess of 50,000 people and we’ve already had our first few sponsors making their contributions to our fundraiser online and via SMS using their mobile phones but we want to thank one in particular…

David Martinez, the developer of the surprise hit PlayStation Mobile game Trolly Bird was the first to support us with a great donation of $20! Adding the additional text donations and we’re already well on the way to reaching our £1,000 goal but if we can we want to raise much more than this. If you want to know more about what we are doing you read about our Vita Player 24-Hour Games Marathon GamesAid Fundraiser but if you want to donate right now, just click on the Vita Player GamesAid Donation Page.

If you’re not able to donate online then why not donate by text? You can do this NOW by texting GXGA60 £1 to 70070

Simon Plumbe
Site Editor, Vita Player

Blog

Vita Player – Revisiting Old Reviews

One thing that we have done recently here on Vita Player is gone back to some of our older reviews and features on the site and made alterations to them or re-evaluated games that we have reviewed in the past. This may seem like a strange approach to take, especially as we are taking a wider view of the PlayStation Vita as a platform and not only looking at native PS Vita games but also anything that runs on it including games dating back to the dawn of the original PlayStation so why are we taking such a relaxed view when it comes to our reviews and – in many cases – the score we are attaching to our reviews.

One thing that has changed in recent years with gaming is the ability for developers and publishers to update their products. Even are recently as the PS2 once a game was released that was it. If a title was bugged it was too later for a developer to correct flaws, add new content or anything else short of recalling the product or releasing an enhanced version at a later date. Now we simply get patches or DLC released updating games on a regular basis. However, what this means is that games that we may review one week could be dramatically different the next and the question we have to ask ourselves is whether it is fair on the publishers to leave our original reviews intact.

As journalists we have a responsibility to accurately report on the quality of games and apps and to write accurate articles and features for the website. If we have any content on this site that is significantly out of date then we need to either update it, clearly indicate that it is an old opinion piece or remove it from publication. In the case of reviews we need to ensure that we give developers a fair chance to prove that have corrected flaws in their titles and if a game warrants a new or updated review which may result in an increased review score then we have a duty to do so. In turn, this is one of the reasons why we are slowly going back over all our old reviews and adding scores to them to bring them in line with our current reviews.

Two titles immediately spring to mind that prove the need for us to change our views on products and why our reviews need to continually evolve, both from the PlayStation Mobile range. My original review of Snake, developed by Philip Morby was rather scathing. Since that point the game has been updated considerably with new game modes, almost triple the number of levels and online leaderboard support has been added, all at no extra cost. In re-writing the review all of this was taken into consideration and while it still didn’t give the game a top score, it has lifted it to now making it a title I’d recommend.

On the app front, Zhang Bo’s Sola Translate is another key one. My initial review of this gave this the lowest score possible on the website – zero – as it simply failed to function in any capacity. An update has been released and I am in the process of re-writing the review. There are some flaws because of the way the translations are handled and the options that are presented, but it now works and has managed to handle the translations I have thrown at it so not only is it going to get a score above zero but one that is to be significantly higher.

As software continues to evolve so will the content on Vita Player and our team will be actively encouraged to revisit all of their work where needed to bring you all the most accurate reviews possible so you’re never left in any doubt about the quality of the products you are planning on buying.

Simon Plumbe
Site Editor, Vita Player

gadget-show-live-normal

After The Dust Has Settled 6: The Gadget Show Live(ish) & more

The Gadget Show Live at the NEC was a desolate place for anyone who games on a console from Sony. Attending on the “pro” day for trade buyers and press, walking around the show from the point of view of presenting Vita Player was quite depressing.

With Microsoft sponsoring the show both Sony Computer Entertainment and Nintendo were not present while Microsoft had a shared large Windows stand with Currys PC World (essentially their staff selling Windows and Surface), a Windows Bus at the other end of the hall and right next to the actually well lit GAME stand was a large XboxOne display. Possibly more of a worry was that of all the commercial games on display, separate to the XboxOne stand, of which there were not many (and I am referring to non-indie developed stuff here) were all first person shooters (bearing in mind the main push on the Xbox display was Titanfall…) If it wasn’t for the indies, the Games Zone at the event could not have been more boring – at least the Vita appeared on GAME’s stand, along with an offer of the XboxOne Titanfall pack £5 cheaper than the PS4 Infamous pack (really, SCEE, you missed a trick at this event!)

However with EGX Rezzed having just taken place, the indie section only had one new game. Fortunately the lead developer/manager on “MagNets”, Richard Weeks, is in fact a former Psygnosis/Sony staffer who also heads up the company known as Total Monkery (as in primates, not silent abbey dwellers). The game involves electromagnetic nets which the player extends around robots that have gone bad, to stun and disable them, so they can be recycled, which fills up a meter and provide powerups. It’s a simple but fun game that becomes very addictive.  The game is in active development at the moment – Richard, Andrea (another Total Monkery staff member), and I discussed the chances of it coming to the PS Vita and how the machine’s rear touch pad and other controls could be used in the game. The team is keen for the game to make it to our favourite handheld, and I hope that we’ll see it on the platform by the end of the year (so that’s over to Mr. Ahmad!) Find out more at totalmonkery.com.

Another game I got to play on was Salvaged which Sony REALLY need to sign for the combination of the PS Vita & PS3 and PS Vita & PS4. You play the commander of a squad going into abandoned space craft to salvage what they can. It’s a real time tactics game where you send the team in and they handle the actual combat. The difference is that the PC game is controlled by a smartphone or tablet, as the second screen. The second screen unit acts as your control centre while the main PC display gives you the camera feeds from the squad. This is something that needed to be showing off what the Vita could do with the PS3 on launch, let alone after the PS4 launch. Go sign it guys! You can find out more at salvagedgame.com

Sony had appeared in one form showing of the Playstation Mobile certified Xperia Z2, but with only the one member of staff who actually had a clue about PlayStation Mobile and pointing out the PS3 controllers connected to a Z2 and a Sony tablet, it was not good PR for the Japanese company as a whole as the stand was surrounded by companies showing off their consoles, TVs and other home electronics. All in all it was more like The Gadget Show Dead as far as the PlayStation brand was concerned. Not a good thing. There is a bit of fun gadgety news going to be appearing on 4M@ later though.

Finally I would just like to congratulate Sony on finally getting rid of that daft 100 icon limit on the PS Vita, though to be fair it’s about damned time! Can we have the ability to make MP3 and video playlists now please, as well as media functionality in the PS3 making it to the PS4 ASAP!

868416-gb

Game Review: WipEout (PSOne Classics)

I love the WipEout series. I have done since this first game came out on the original PlayStation and was basically what convinced me to even consider owning a home console, as I had been a home computer user until that point.

This original WipEout game, from the well known Amiga software house, Psygnosis was a kind of mixture of Powerdrome and Road Blasters with a smigen of Mario Kart and a sprinkling of Matrix Marauders. It was also a launch title for the original Sony PlayStation in 1995 here in the UK.

This was the game that sold the PlayStation at launch. It was demoed everywhere on the biggest screen in each shop, and even in clubs. It wowed people. It looked glorious. People loved the look of it and fought to control their craft when they played it. It, however, perhaps due to it’s own success, has not aged well.

As you load the game the retro flashback of the Psygnosis owl greats you like a warm fuzzy blanket enveloping you (or maybe giant owl wings). WipEout is set in 2052, in the early(ish) days of the F3600 Anti-gravity racing league. You fly/pilot/drive the anti-gravity racing sled of your team of choice (you even get to choose one pilot from each team roster of two) around various tracks, with each race literally being just that (normal WipEout first to the line type racing is all there is in this first game.) There are accelerator speed pads dotted around each track along with colour changing weapon/upgrade pads where you pick up something to help you along the way , or hinder the other racers.

In single player mode the weapons/equipment available form the pads are a shield, a turbo boost, a missile (locks on to the heat signature craft ahead of you), rocket (straight line fire), and disruptive shockwave. None of these weapons cause actual damage to the opposing craft but simply stall them (and in some cases flip them over a full 360!)

For those with two original PlayStations, and a serial link cable it may be of note that in two player mode there are two further weapons that reverse your opponents controls and a secret weapon that turned out to be an ECM pod that blocked the opponents weapon pick up and use ability – the serial link option unfortunately doesn’t translate to an ad-hoc wireless option on the Vita.

The comparisons with WipEout 2048 , however, are not kind to it’s great, great grandfather. Once the intro starts you realise quite how far things have come. Both graphically, and game play wise the series has moved on in huge way – see the review of WipEout 2048, with perhaps only the music from the early titles seeming a bit more in-keeping with the game play. Absolutely key to Sony Computer Entertainment’s strategy to make video gaming mainstream, using licensed music, ironically from non-mainstream artists (this would be capitalised on further by 2097) and this has developed over the years, but it’s the early titles that have the more appropriate music.

The game is reasonably playable on the PS Vita, but like so many PSOne classics it feels somewhat archaeic when you are playing it. With the PlayStation (1) only having digital controls, and this being exactly the same game it feels rather clunky to be controlling it with the d-pad to say the least, and you do find yourself trying to use the analogue sticks for a sec until you crash into a wall. As a result you will be remapping! Even with the brilliant screen on the handheld, on some sections the game can look like a mess of pixels in places.

Fortunately here are a number of controller set ups for you to try out (presets A-H), but they are all, as you would expect, designed very much for the original digital PlayStation pad, and due to the nature of the PS Vita, you will be making use of the PSOne settings to remap your buttons in conjunction with selecting an appropriate preset – but it very much will be trial and error for most people seeing what mix of configurations works for them.

WipEout was ground breaking in 1995, and earned very high review scores then at an RRP of £49.99. It is a piece of history – unfortunately it really needs to stay as one as it simply cannot hold a candle to WipeOut 2048 (and Wipeout HD on the PS3). It may only be £3.99 on the PlayStation Store, but that’s four quid that could go towards WipEout 2048 (£11.99).

The original PSOne WipEout can be thanked, for without it we would not have the WipEout games that followed, but with all the development in the game series I’m afraid this is for download as a historical curiosity only, and let’s face it, collectors will have the original physical version.

In 1995 with PlayStation the best console in the world at the time, this would have scored a 9/10, maybe even a 10, but today, on Vita it does seem somewhat behind the times.

At A Glance

  • Title: WipEout
  • Publisher: Psygnosis
  • System: PSOne Classics
  • Format: PSN Download
  • Cross Buy: No
  • Online Multiplayer: No
  • Local Multiplayer: No*
  • Memory Card Space Needed: 92Mb

Vita Player Rating - 04

4/10 applies to the download being used on a PS Vita in comparison with it’s peers, rather than as a PSOne game being played on PSOne, PS2, or PSP.

* – The original physical game could serial link across two original PlayStation consoles for two player games – needing two copies of the game, two consoles, two televisions, etc.

GamesAid

Vita Player Sponsored 24 Hour Gaming Marathon Raising Funds For GamesAid

For over a decade I’ve run charity fundraising activities as part of Auto Assembly, the Transformers convention I run each year that takes place in Birmingham, England. At the same time, I’ve tried to do what I could on a personal level supporting various charities. I was a regular monthly donor to one and after losing my job in 2010 I became an Oxfam volunteer working in a local shop until I was forced to give that up on health grounds.

For some time, I’ve wanted to do something else again and my daughter inspired me recently. For Sports Relief, she and her friend did a lengthy sponsored walk around the hills and mountains near where we live and I felt that it was time I did something again. I’m not really in the shape to do anything physical any more but as you all know, I’ve got an insatiable passion for gaming and I’ve decided to put that to good use…

The Challenge

When doing any sponsored event of any kind, it’s tough trying to think of anything suitable to do but as we all love the PS Vita here at Vita Player we thought it was only right to do something connected with gaming and the Vita itself…

We’ve all seen people raising money for various charities before doing all manner of endurance challenges. At school kids often do sponsored silences (much to the delight of their parents and teachers) and as we get older, sponsored endurance sports events but as a gamer I want to let my passion for the PS Vita come into the equation so I’ve decided to challenge myself to endure (if that’s the right word) a 24-hour gaming marathon session on 2nd – 3rd May 2014 playing a wide range of games non-stop on the PlayStation Vita only taking necessary toilet breaks in a period between 12:00 noon GMT on Friday 2nd and 12:00 noon GMT on Saturday 3rd May.

In essence what I will be doing is this:-

  • A 24 hour PS Vita gaming marathon running from 12:00 noon GMT on Friday 2nd May 2014 until 12:00 noon GMT on Saturday 3rd May 2014
  • I’ll be playing a minimum of 100 different games on the PS Vita during this time
  • Setting as many personal records on these games as possible
  • Making the marathon as interactive as possible, letting everyone who has sponsored me choose the games I play and much more!
  • Aiming to raise at least £1,000 (hopefully much much more) for the video games industry charity GamesAid

More About The Charity – GamesAid

It made sense to us that gaming had to be involved with our fundraising so we’re supporting GamesAid. GamesAid is a UK based video games registered charity which acts as an umbrella to support a number of smaller charities who help disadvantaged and disabled children and young people. The charities that are supported by GamesAid are directly selected by members of the games industry and money raised is shared between them equally each year.

Funds raised will predominantly be used to support children’s charities in the UK, with limited application for overseas causes; for education, health, housing and social welfare. Funds may also be deployed for career guidance and sport. Where possible, there will be some form of technology/interactive play element, but that is not a funding stipulation and the charities supported by GamesAid are most likely to be small-to-medium sized, rather than the better-funded larger ones.

Target

I’ve said that it’s my goal to raise at least £1,000 for GamesAid. While this may seem like a high target, I don’t think that it’s impossible and in fact I believe I could raise a lot more than that. Vita Player has almost 1,000 followers on Twitter, almost 200 people liking our Facebook page, and personally I have over 400 friends on Facebook. Even if each person there donated £1 each then that target is reached easily but I’d hope that everyone could help more, or spread the word to help me raise much, much more.

While the challenge isn’t taking place until 2nd May, our fundraising page is live now so if you’re able to spare any money at all the sooner I can start raising money for GamesAid the faster I can reach this goal and hopefully exceed it so if you’re planning on donating, please don’t leave it until the last minute!

How You Can Help

I’m asking for as many people as possible to get involved and help me to raise this money for this great charity either directly with a donation through the link at the bottom of this post and at the Vita Player GamesAid Sponsorship Page or by helping in any other way that you can. No doubt you’re asking what exactly you can do to help. Well, you can be involved in several ways…

  1. Make A Donation – pretty simple really and every penny really does matter. Whether you can only spare £1 or you can donate a lot more, please help with whatever you can to support GamesAid. Just head over to the Vita Player Sponsorship Page and give what you can. Apart from a small administrative fee taken by the JustGiving website, 95% of the money donated goes directly to GamesAid so please give generously.
  2. Donate By Text – not able to donate online? You can also donate using your mobile phone! Just text GXGA60 £1 to 70070 – every pound helps so please spare whatever you can.
  3. Spread The Word – whether you can make a donation or not, please tell as many people as possible about what I am doing. Whether it’s by sharing this page or the sponsorship page on Twitter, Facebook, talking about it on your own forums, blogs or websites – the more people who know about it, the more we can try to raise.
  4. Follow Us On Twitter – I’ll be updating everyone live about the Gaming Marathon as it happens on 2nd / 3rd May so you can follow my progress, as well as posting updates on the website and our Facebook page but if you want to help spread the word, we’ll have updates that are easy to share from here.
  5. Youtube / Podcasts – if you have a Youtube Channel or gaming podcast, I’d really appreciate it if you could mention this and help give the campaign more exposure. I may have set a target of £1,000 but I really want to go beyond that figure.
  6. Old Games – have you got any old, unwanted games lying around that you don’t need any more? If you do we can make use of them to raise even more money for GamesAid! If you can send these to us we will be able to sell these online either through eBay or directly and add any money raised to the total raised from sponsorship on our JustGiving page. If you are able to help, send us an email to contact@vitaplayer.co.uk

Updates

We want to keep everyone updated on the campaign, our plans and on how much we are raising so we’ll be doing that here on the Vita Player website and on Twitter. Keep checking back for details of our current fundraising progress, our plans for the day itself (including any plans we have for online multiplayer gaming sessions for anyone who wants to join us) and much more!

Interactive

I do want this to be as interactive as possible. I’ll be posting updates non-stop via Twitter and here on the website in between games so you’ll know what I’m playing, what online multiplayer games I’m on for anyone who wants to join me and thanking people real-time who make donations throughout the 24-hour period. I’ll also open things up for people to suggest games for me to play and if it’s a game I’ve got then I’ll play it! If you’re generous enough to support me and GamesAid then it’s the least I can do.

For those of you with PSN accounts, please feel free to add me (my PSN ID is maximalcheetor) and for my multiplayer gaming sessions feel free to come and join me for a game. I’ll announce either on Twitter or in advance when I’ll be in these games so you can find me. For chances when you can vote on what I’ll play, I’ll post these online as well and I’ll also thank donors personally throughout the day as they come in as I’ll be monitoring the donations page constantly!

* * *

Anyway, thanks for your time reading this and I hope that you’ll be able to support us with this fundraiser and that we’ll be able to reach this target as quickly as possibly and hopefully raise much much more!

Simon Plumbe
Site Editor, Vita Player

Please sponsor us now by clicking on the link below…

Sponsor Us To Raise Money For GamesAid

News

EU PlayStation Store Update – 9th April 2014

It’s another relatively quiet week over on the EU PlayStation Store and while there isn’t a deluge of content that has been released, we are being treated to a couple of long-awaited and much anticpated games including one that’s bringing something rather special to the PS Vita so let’s get on with this week’s round-up…

PlayStation Plus

Kicking things off is a limited time discount offer for PS+ members…

Indoor Sports World – 50% discount for four weeks

PlayStation Vita

FOOTBALL MANAGER CLASSIC 2014 (available from 11th April) – £29.99/€39.99/$54.95

LEGO The Hobbit (PS Vita) (available from 11th April) – £34.99/€39.99/$54.95

Football Manager Classic 2014 is an incredibly significant release as it is the Vita’s first ever Cross Play title… compatible with the PC! This feature could make it a potentially massive seller for those who are already fans of the PC version of the game looking to be able to continue their games on the go.

PlayStation Mobile

News Feed – £0.40/€0.49/$0.90
Munchy Girl Mogumi’s Easy Diet – £1.59/€1.99/$3.45
ROSE O’NEILL KEWPIE’s Easy Diet – £1.59/€1.99/$3.45
Rocking RODY – Free
The Zombies Unleashed – £0.79/€0.99/$1.75
QRCode Assistant (£0.40/€0.49/$0.90
Don’t Die Dateless, Dummy! – Free
Sit-up training – £0.65/€0.79/$1.45
RIVAL – Free

PlayStation Mobile Updates

Console Saga – now updated to version 1.01

PS Vita DLC

TOUKIDEN

  • Additional Missions 8 – £0.79/€0.99/$1.45
  • Additional Missions 9 – £0.79/€0.99/$1.45
  • Additional Missions 10 – £0.79/€0.99/$1.45

Availability Updates

The LEGO Movie Videogame (PS Vita) – Available from 11th April in Australia, Austria, Germany, Greece, Israel, South Africa

RESIDENT EVIL DIRECTOR’S CUT (PS One) – Now available in Bulgaria, Germany, Hungary, Qatar, New Zealand

News

EU PlayStation Store Easter Sale Unveiled

Barely a week goes by without another sale being announced by Sony for PS Vita owners on the PSN Store. While things have been mixed in terms of offerings for Vita owners of late, the latest Easter Sale has some fantastic bargains on offer. All of the deals run from 9th – 30th April 2014 and are as follows:

Cross Buy

Curve Studios Mega Bundle – Was £19.99/€14.99/AU$36.95, now £9.99/€12.99/AU$18.45 (additional 10% discount for PS Plus members)

Guacamelee! – Was £9.99/€12.99/AU$18.45, now £3.99/€4.99/AU$7.35 (additional 20% discount for PS Plus members)

Hotline Miami - Was £6.49/€7.99/AU$11.75, now £2.39/€2.99/AU$4.35

MedEvil Level Plus Isaac Clarke and Zeus Bundle – Was £7.99/€9.99/$14.45, now £1.19/€1.49/AU$2.15 (additional 10% for PS Plus members)

Retro City Rampage – Was £8.99/€8.99/AU$16.95, now £3.19/€3.99/AU$5.85 (additional 20% discount for PS Plus members)

The Jak and Daxter Trilogy – Was £19.99/€29.99/$39.95, now £15.99/€19.99/AU$24.95 (additional 10% for PS Plus members)

All of the above are Cross Buy between the PS Vita and PS3.

PS Vita

A-Men 2 – Was £9.69/€11.99/AU$17.95, now £3.19/€3.99/AU$5.85 (additional 20% discount for PS Plus members)

Batman: Arkham Origins Blackgate - Was £34.99/€39.99/AU$54.95, now £14.99/€19.99/AU$24.95 (additional 10% discount for PS Plus members)

CastleStorm Complete Edition - Was £11.99/€14.99/AU$21.95, now £5.49/€6.99/AU$10.35 (additional 10% discount for PS Plus members)

CastleStorm - Was £7.99/€9.99/AU$14.45, now £3.99/€4.99/AU$7.35 (additional 20% discount for PS Plus members)

Doctor Who: The Eternity Clock (not available in Bulgaria, Hungary, Qatar, South Africa) – Was £7.99/€9.99/AU$14.45, now £3.99/€4.99/AU$7.35 (additional 20% discount for PS Plus members)

Dustforce – Was £7.99/€9.99/AU$14.45, now £5.49/€6.99/AU$10.35 (additional 20% discount for PS Plus members)

EARTH DEFENSE FORCE® 2017 PORTABLE - Was £23.99/€29.99/AU$43.95, now £5.49/€6.99/AU$10.35 (additional 10% discount for PS Plus members)

escapeVektor (not available in Denmark, Finland, Norway, Sweden, Turkey) – Was £5.49/€9.99/AU$10.35, now £3.19/€3.99/AU$5.85 (additional 20% discount for PS Plus members)

Eufloria HD – Was £7.99/€9.99/AU$14.45, now £3.19/€3.99/AU$5.85 (additional 20% discount for PS Plus members)

Farming Classic Collection - Was £10.99/€14.99/AU$17.95, now £7.29/€8.99/AU$13.25 (additional 10% discount for PS Plus members)

HISTORY Legends of War (not available in Australia, New Zealand, Russia) – Was £28.49/€34.99/AU$34.99, now £9.99/€12.99/AU$12.99 (additional 10% discount for PS Plus members)

Injustice: Gods Among Us Ultimate Edition - Was £34.99/€39.99/AU$54.95, now £14.99/€19.99/AU$24.95 (additional 10% discount for PS Plus members)

KickBeat - Was £7.29/€8.99/AU$13.25, now £2.39/€2.99/AU$4.35 (additional 20% discount for PS Plus members)

Killzone Mercenary - Was £29.99/€34.99/$47.95, now £14.99/€19.99/AU$24.95 (additional 10% for PS Plus members)

Let’s Fish! Hooked On – Was £7.99/€9.99/AU$14.45, now £2.39/€2.99/AU$4.35 (additional 20% discount for PS Plus members)

Metal Gear Solid HD Collection – Was £23.99/€29.99/AU$43.95, now £7.99/€9.99/AU$14.45 (additional 10% discount for PS Plus members)

MotoGP 13 Compact – Was £7.99/€9.99/AU$14.45, now £3.99/€4.99/AU$7.35 (additional 20% discount for PS Plus members)

New Little King’s Story - Was £34.99/€39.99/AU$54.95, now £6.99/€9.99/AU$14.95 (additional 10% discount for PS Plus members)

OlliOlli - Was £7.99/€9.99/AU$14.45, now £3.19/€3.99/AU$5.85 (additional 20% discount for PS Plus members)

PixelJunk Monsters: Ultimate HD – Was £9.99/€12.99/AU$18.45, now £3.99/€4.99/AU$7.35 (additional 20% discount for PS Plus members)

PlayStation All-Stars: Battle Royale (PS3 version sold separately) – Was £11.99/€14.99/$22.95, now £6.99/€9.99/$14.95 (additional 10% for PS Plus members)

Rainbow Moon - Was £9.99/€12.99/AU$18.45, now £3.99/€4.99/AU$7.35 (additional 20% discount for PS Plus members)

Silent Hill Book of Memories (not available in New Zealand) – Was £24.99/€29.99/AU$39.99, now £6.49/€7.99/AU$11.75 (additional 10% discount for PS Plus members)

Sly Cooper: Thieves in Time (PS3 version sold separately) – Was £19.99/€24.99/$32.95, now £9.99/€12.99/AU$18.45

Sorcery Saga: Curse of the Great Curry God (not available in Germany) – Was £29.99/€34.99/AU$47.95, now £14.99/€19.99/AU$24.95 (additional 10% discount for PS Plus members)

Soul Sacrifice - Was £29.99/€34.99/$47.95, now £14.99/€19.99/AU$24.95 (additional 10% for PS Plus members)

Spelunky - Was £11.99/€14.99/AU$21.95, now £3.99/€4.99/AU$7.35 (additional 20% discount for PS Plus members)

Stealth Inc: A Clone in the Dark – Was £7.99/€9.99/AU$14.45, now £2.39/€2.99/AU$4.35 (additional 20% discount for PS Plus members)

Terraria - Was £11.99/€14.99/AU$22.95, now £5.49/€6.99/AU$10.35 (additional 10% discount for PS Plus members)

The Walking Dead: The Complete First Season – Was £14.99/€19.99/AU$24.95, now £5.49/€6.99/AU$10.35 (additional 10% discount for PS Plus members)

Thomas Was Alone - Was £5.99/€7.49/AU$11.05, now £2.39/€2.99/AU$4.35 (additional 20% discount for PS Plus members)

TxK - Was £5.49/€6.99/AU$10.35, now £3.19/€3.99/AU$5.85 (additional 20% discount for PS Plus members)

Virtua Tennis 4: World Tour Edition - Was £34.99/€39.99/AU$54.95, now £3.99/€4.99/AU$7.35 (additional 20% discount for PS Plus members)

Virtue’s Last Reward: Complete Collection - Was £24.99/€29.99/AU$39.95, now £9.99/€12.99/AU$18.45 (additional 10% discount for PS Plus members)

Zombie Tycoon II: Brainhov’s Revenge - Was £7.99/€9.99/AU$14.45, now £3.19/€3.99/AU$5.85 (additional 20% discount for PS Plus members)

PS3 (with PS Vita Cross Buy)

PlayStation All-Stars Battle Royale (Purchase on PS3 to get Vita version at no additional cost) – Was £15.99/€19.99/$24.95, now £7.99/€9.99/AU$12.95 (additional 10% for PS Plus members)

Sly Cooper: Thieves in Time (Purchase on PS3 to get Vita version at no additional cost) – Was £19.99/€29.99/$39.95, now £15.99/€19.99/AU$24.95

While some have commented on many of the PS Vita titles as being recently included in other sales or games that have been included in the PlayStation Plus Instant Games Collection, there are also some new games on offer and overall there is certainly something on offer to appeal to most gamers. Indeed with many repeat offers it’s good to see deals like The Walking Dead repeated for those who missed it first time around but we are surprised to see some of this month’s IGC titles in the sale.

One thing that we are not sure about is the inclusion of some of the Cross Buy titles in the general sale list. Games such as KickBeat and CastleStorm are listed as PS Vita titles and we are not certain whether the purchase of these would also enable the Cross Buy priviledges for the PS3 versions as well.