[Killer Franchises The Vita Needed #4] Halo
Microsoft’s flagship IP could have made a huge difference, and with CUPHEAD seeing a Switch release, it might not have been impossible.
Microsoft’s flagship IP could have made a huge difference, and with CUPHEAD seeing a Switch release, it might not have been impossible.
Today, we’re talking about another killer franchise that never properly made it to the Vita, but should have: Gran Turismo.
Today, we visit the “what if” of bringing one of the best-selling game franchises of all times to the Vita: Grand Theft Auto.
Today, we look at the history and sales figures of the Donkey Kong franchise, to see why it was the kind of icon the Vita needed to succeed.
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