There’s no denying that Epic Games’ Unreal Engine has been responsible for bringing a wide range of technically impressive games to the PC and consoles for many years. The PS Vita benefitted from this most recently with the release of Real Boxing that made use of Unreal Engine 3 which brought the games stunning visuals to life. However, the latest incarnation, Unreal Engine 4, has been limited to more mainstream consoles… until now.
As part of the work on the incredibly successful Kickstarter project, Bloodstained: Ritual of the Night being produced by Castlevania creator Koji Igarashi, the developers Armature who have been hired to handle the ports to the WiiU and PS Vita have made a surprise announcement to Kickstarter backers yesterday. While the game itself is being developed with Unreal Engine 4 for the rest of the platforms being supported, Armature revealed some exciting news for Vita and WiiU backers…
“Hi Bloodstained backers – Armature here with another update. It turns out that a people have shown a ton of interest in our plan to port UE4 to the WiiU and PS Vita. Since they’re not officially supported platforms, it’s going to be a lot of work to get Bloodstained and UE4 on these platforms, but we are up to the challenge.
“Since the community got these platforms off the ground, we figure that it’s best to let the community have them back when we’re done. As a result, after the release of Bloodstained we will share, for free, the UE4 WiiU and Vita code with any developer authorized to develop on those platforms! Thank you all very much for this opportunity!”
We would assume that this Unreal Engine 4 post has been officially endorsed by Epic Games and if that is in fact the case, it could see a new wave of games being ported to the PS Vita that have made use of the game development tool on other platforms.