Thomas Was Alone Coming To PS Vita

Thomas Was Alone PS Vita

It has been confirmed today that indie favourite Thomas Was Alone is set to get a multi-format PlayStation release as Bossa Studios partners with Sony Computer Entertainment Europe and Curve Studios.

Thomas was alone. Or so he thought. But following a rapturous reception on PC and Mac, Indie Developer and former Bossa Studios lead designer Mike Bithell today announced the release of  Thomas Was Alone on PlayStation 3 and PlayStation Vita in spring 2013, in a deal that sees Bossa Studios partnering with Sony Computer Entertainment Europe (SCEE) and Curve Studios.

Thomas Was Alone is a study in simplicity. A 2D platform-puzzle game that quickly engages and engrosses the player with its charming storyline and art style.

Created by Mike Bithell, voiced by Danny Wallace and with a rousing score by David Housden, Thomas Was Alone launched for PC and Mac in the summer of 2012 to critical acclaim and has built a strong following for the brand and developer Bithell amongst the indie gamer and development community. Following strong sales on Steam, the logical step was for Bithell and Bossa Studios to partner with SCEE in a deal that sees Curve Studios coding the new versions.

Thomas Was Alone will release on PS3 and PS Vita in spring 2013. The game will include a new Director’s commentary and there will be DLC.

Commenting on the partnership, SCEE’s Senior Business Development Manager Shahid Ahmad said “We are delighted to be welcoming Thomas onto our platforms and it has been a huge pleasure to work with such talented developers to bring this unique and charming story to our users. To have such an original indie title available on both PS3 and PS Vita is fantastic, it’s a game with wit and personality and we are sure its arrival on PlayStation platforms will be met with real enthusiasm by our users.”

Curve Studio’s Jason Perkins added: “It’s been very exciting to work with Mike on this project. Thomas is a totally unique game and we’re delighted to be the ones to bring it to a console audience.”

Mike Bithell added, “I am incredibly proud to see Thomas getting a mainstream console release and the guys at Curve Studios are doing an awesome job making this version special. Thomas took over my life for the last two years so it’s great to see it reaching an even wider audience”.

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About Simon Plumbe 840 Articles
Husband, father and lifelong geek. Originally from the West Midlands, now spending my days in South Wales with my family and a house full of animals. Passionate about video games, especially retro gaming, the Commodore 64 and PlayStation Vita. Love pro wrestling, sci-fi and I'm an animal lover and vegetarian.Enjoyed this and my other articles? Why not buy me a coffee: http://ko-fi.com/simonplumbe

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